I’m not jumping on the flame boat here. I’m really truly not. It’s only because I read a Cracked.com piece about types of video game sexism that stretch beyond just on-screen boobage.
There are some cases that probably really fit the title. Other M, for instance, really disempowered Samus Aran. Sure, okay. But now it’s as though any time there’s a female in a video game, especially if she’s not the lead, her character only goes to demonstrate one more type of sexism. I just can’t agree with that.
For example, the article cites The Last of Us as being sexist because… Ellie cried after brutally killing a cannibal/would-be-rapist in self-defense. Sorry, no, it’s sexist because she didn’t cry until her “daddy figure” came to help/comfort her.
I’m sorry, but I think that’s a perfectly valid, natural response in a young girl who just smashed someone else to death after being kidnapped and violently attacked. I’m certain I’d cry. I don’t just think it. I know it.
And video games that target girl audiences are just as likely to be sexist against boys, turning them into perfect beefcakes, slabs of meat to marry or whatever. See any number of otome games for reference.
My point is, constructing a character that appeals to your audience is not necessarily sexist. Or perhaps it is. Perhaps it’s sexist toward your target audience because you’re essentially saying “This is the vapid, hollow meat casing of a character that appeals to you, so here you go.”
Hopefully, with a male/female team on board for The Lotus War, we can avoid many of those tropes other characters seem to fall into. (Although I will not apologize for boobs. Nope.)
what do you guys think? Hasn’t this discrimination thing gone overboard?